Conquest Mod Fallout 4

Contents.Alternate Start Infinite Answer This mod messes with the Workshops array. Can cause problems with plot messages being wrong and various other workshop array problems. It will not only prevent Sim Settlements from working correctly in some settlements, but many other mods and features. This mod was discontinued and should no longer be used.

  1. Fallout 4 Conquest Mod Xbox One

Kinggath: 'This will usually happen near the edges of a settlement, but if it's happening for all of your plots, then it's a sign that the workshop array in your save has been messed with. If you happened to use Infinite Answers, it's a known issue with that mod (and one of the reasons they retired it) - and you may have to scrap that save.' Conquest Kinggath: 'Conquest uses it's own workshop management scripts, so the plots won't work well (if at all) with it. Brown boy youtube.

Chesko, the mod author of Conquest, has moved on from modding Fallout 4 (when I asked, he said there were too many limitations and had to quit working on it) - so I doubt we'll ever have full compatibility between the two.' Cozy Beds This mod may need to be close to the bottom of your load order to avoid conflicts with Sim Settlements (Unconfirmed). Don't Call Me Settler Can completely destroy your workshop system over time (doesn't happen to everyone, but I don't recommend risking it). Enhanced Game Play (EGP) Several users have reported that new settlers will come to their settlements and then stand near the edge or remain uncontrollable until they remove this mod. Horizon This mod moves stuff around in the Workshop menu. Use of Horizon could cause Sim Settlements Craftable items to no longer be in the Chemistry Station bench. As a workaround, the Sim Settlements Craftable items can still be crafted in the City Planner's bench (located in the Sim Settlements Workshop Menu, under Furniture).

ModConquest Mod Fallout 4

Fallout 4 Conquest Mod Xbox One

Nakano Workbench Can break your ability to control settlers. Resurrection This can cause the foundation plots to not sink into the ground correctly. Spring Cleaning This can cause the foundation to not sink into the ground correctly. Unlimited Building There are plenty of alternatives to this to increase your build limit. This particular mod includes old versions of vanilla scripts (which is really bad).

I've messaged the mod author about it, but have never heard back. Unlimited Companion Framework Can cause issues with companions being flagged as unemployed settlers preventing new settlers from joining your settlement. Non-DLC Unofficial Fallout 4 Patch This version of the unofficial patch is no longer supported by the creator. They now only maintain the version that requires you have all DLC installed. Welcome to Goodneighbor This mod has a number of problems. With Sim Settlements it can cause the Call Town Meeting function to get permanently stuck in a black screen. It can also cause your settlers to quit functioning.

Xbox Specific Issues Place Anywhere To use the View Plaque button, activate the Place Anywhere object in your inventory under Aid (you can craft this at the Chem Workbench under Utility, if you don't have it). This will bring up a menu, change the Options Menu to OFF.

That isn't any mod's fault.It's how Bethesda have made areas, to save on data. Certain items are 'baked' into the area, meaning they are all one entity. You'll notice which are, if you open the console and try to select them. It will return a message with 'non ref av object' and you can't select or manipulate it in any way.To do what you're asking, would require somebody to go through the entire map (or a particular area) to separate them. Which I guarantee, nobody would even bother. It would take a lifetime.

Neither do I lol.Just know that many of the world objects such as cars, crates, etc. Are part of the scenery. It's actually good for the game and much better method of world-building, rather than having thousands (or millions) of separate entities all over the map.

Less objects = more stability (at least on paper). But this only really causes a bit of hassle when using Conquest, which has no control over any baked objects, only ones that can be scrapped with the removal mods.It's easier to find a better area with less junk around or try to incorporate it into your build.One thing I've done, is to get a map of all locations (there is one with just icons and no names somewhere, so you don't really ruin any surprises) and use a photo editing program (GIMP, Paint, paint.net, whichever) to plop down markers for potentially good spots for building with Conquest. Helps when you're looking for places.Edited by H4RDC0R3V1B3Z, 26 May 2017 - 06:18 PM.

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